Hello, thanks for ask. Well, in the Web are specialized sites for coders, developers and testers. I reccomend you the three I consider best for your searching: 1.Toptal: It matches the a good percentage of freelance developers with employers. Based on your project description, you will be matche...
I wish you good luck 1- Preparing a report on the principles and objectives of the game 2- Preparing a detailed detection of the game's movements 3- Studying the market and the specific age group for the game 4- Studying game companies in foreign and Arab markets 5- Planning a sales and publishin...
I'd start with messaging the admins of the various Facebook groups dedicated to mobile game development and asking if they'd be willing to 1) enable you to put up a post about the SDK, and 2) pin the post for a week so that you get a bit more visibility within those communities. You can also find...
If you're looking for another crowdfunding platform, Indiegogo has the second best platform and user base, after Kickstarter.
Not sure I fully understand the question. Q & A's you mean tips/tricks/FAQS? Or do you mean QA like quality assurance testing?
An open beta or an initial limited access for 100 users, or something like that? If it's a good game, it'll grow organically from there. Encourage people to share their experiences via Facebook and Twitter.
The quick and honest answer is - you don't. In games, as in many places in the software industry, ideas are worth nothing, only the implementation counts. In addition, ideas tend to evolve during development and the design you end up implementing in the final game is quite often very different f...
It's tough working with freelancers, but as you mentioned, it's sometimes necessary at early stages due to a lack of funds. You can either 1) Learn to code yourself 2) Find a software engineer co-founder 3) Learn a better system for working with freelancers So I'd recommend the 3rd option, and...
Couldn't you use both the Facebook and Game Center APIs and combine the results? You could either combine the results behind the scenes into one leaderboard with subsections, or have two separate leaderboards displayed, one with Facebook friends, and one with global. To keep people coming back t...
Try designing an activity where the leader has to describe to his team members how to build something or complete a certain task, with his back facing the team so he can't see what they're doing. Succeeding in this type of activity will require that the leader is able to use clear communication w...